The Sailboat retrospective turns a sprint or project into a shared map. Teammates name what creates momentum, what causes drag, what could hurt progress next, and what success should look like.
What are the four parts of a Sailboat retrospective?
Wind represents forces helping progress, anchors represent current drag, rocks represent future risks, and the island represents the shared goal or desired outcome.
How long should a Sailboat retrospective take?
Plan 35–45 minutes for a team of three to twelve. A shorter session can work when cards are collected before the meeting.
What is the difference between anchors and rocks?
Anchors are problems already slowing the team. Rocks are risks or unknowns that could cause trouble next. Keeping that time distinction prevents duplicate discussion.
When should a team use the Sailboat format?
Use it when the team needs to connect recent experience with a future destination, especially around releases, roadmap changes, dependencies, and delivery risk.