A sprint can leave the team with wins, blockers, worries, and a fuzzy sense of where the work is going. The Sailboat retrospective gives each one a place: wind for momentum, anchors for drag, rocks for risk, and an island for the outcome everyone wants.
What are the four parts of a Sailboat retrospective?
Wind is momentum. Anchors are current drag, rocks are the risks waiting ahead, and the island is the shared goal or desired outcome.
How long should a Sailboat retrospective take?
Plan for 35 to 45 minutes. That timing suits three to twelve people, though collecting cards before the meeting can make a shorter session work.
What is the difference between anchors and rocks?
Anchors slow the team today. Rocks are risks or unknowns that could cause trouble next, and keeping that time difference clear stops the two conversations from blending together.
When should a team use the Sailboat format?
Use it when the team needs to connect recent experience to a future destination, especially during releases, roadmap changes, or work shaped by dependencies and delivery risk.